Assassin’s Creed Origins update 1.03 has just launched for PS4, XBOX and PC. Here are the patch notes:
Size
Xbox One: 1.8GB
PS4: 1.5GB
Uplay PC: 1.3GB | Steam: 1.1GB
Highlights
New Photo mode effects: Implemented multiple effect types in Photo Mode including: depth of field, exposure, vignette, temperature, tint, saturation, and noise.
Quests
- Improved cinematic transitions.
- Improved level of detail during several cinematic sequences.
- Fixed an issue with interaction with NPCs the Cat and Mouse quest.
- Fixed out of bound issues in Present Day.
- Improved NPC behavior in the Amanai Cave during the “Water Rats” quest.
- Improved cinematic during “The Lizard’s Mask” quest.
- Improved multiple spawned positions for NPCs and animals in quests.
- Altered Present Day to prevent Leyla from taking unwanted paths back to the Animus.
- Fixed an issue where enemies would enter into conflict with playable character during the walk and talk for “Old Times” quest.
- Fixed an issue where Jeska would run after stray hippo’s during “Smoke over water” quest.
- Fixed an issue where cinematic would not end unless skipped during “Taste of Her Sting” quest.
- Fixed an issue where Gennadios could stay stuck on horse during “Gennadios the Phylakitai” quest.
- Fixed the cinematic trigger during the boss fight of “The Lizard’s Mask” quest.
- Fixed an issue where assassination celebration would appear prematurely during “The Battle of the Nile” quest.
- Fixed an issue preventing the world from loading properly during “The Final Weighing” quest.
- Fixed an issue where Taharqa could stop moving during “The Scarab’s Lies” quest.
- Fixed an issue where Nikias would spawn far away from chariot after failing during “Wild Ride” quest.
- Fixed an issue where the playable character could remain stuck in a dialogue scene in “What’s Yours Is Mine” quest.
- Fixed an issue where “Pompeius Magnus” quest would not appear in the “Completed” section of the Quest Log.
- Fixed an issue that could cause an infinite loading after completing “May Amun Walk Beside You” quest.
- Fixed an issue where the beggar could remain stuck while climbing a rock near Omorfi Villa in ’A Dream of Ashes’’ quest.
- Fixed issues with unwanted NPCs or animals appearing in cinematics camera shots.
- Fixed an issue where Meketre could not enter in combat mode during “The Hungry River” quest.
- Fixed an issue sometime preventing the interaction with Hotephres in ‘’Shadya’s Rest’’ quest.
- Fixed an issue where playable character would light himself on fire when lighting some torches.
- Fixed an issue that could prevent the final part of “Aya” quest from starting.
- Fixed an issue that could prevent Nikias from mounting chariot during “Wild Ride” quest.
- Fixed an issue that could prevent Bayek from interacting with chests while holding his gear during “The Scarab’s Lies” quest.
- Fixed an issue that could cause the hay bundles to fall out of world during “Abuse of Power” quest.
- Fixed an issue where Bayek could be killed during a black screen transition when completing ‘’The Scarab’s lies’’ quest.
- Fixed various issues preventing objectives from updating in various quests.
World
- Improved some textures stretches and flickers.
- Improved the world visual when riding horse at high speed.
- Improved multiple spawning positions for NPCs and animals.
- Improved level of details in different locations.
- Fixed multiple lighting issues.
- Fixed some floating objects.
- Fixed water visual close to ships at night.
- Fixed looting issue on a chest inside Cyrene Barracks.
Gameplay
- Added Larry ability to Aya playable character.
- Improved playable character, NPCs, and animal navigation.
- Balanced damage when executing an Overpower Chain Throw.
- Prevented sandstorm from appearing over water.
- Prevented performing Overpower ability on allies.
- Prevented playable character from changing stance during dialogue scenes.
- Fixed an issue preventing players from picking up arrows in some circumstances.
- Fixed an issue where screen would briefly turn black when entering pause menus while in Stone Circle activity.
- Fixed an issue where thrown weapon could sometimes not hit the intended enemy when using Overpower Chain Throw ability.
- Fixed an issue with Critical Attack ability where playable character could sometimes not reach he target.
- Fixed an issue with caged lions not dealing any damage.
- Fixed an issue with Ledge Assassination on sleeping enemies.
- Fixed an issue with Sickle Swords, HeVy Blunt & Scepter Classes not able to transition from Charged Heavy Attack to Charged Light Attack.
- Fixed usual effect in Sickle Sword’s Charged Light Attack.
- Fixed an issue where arrows could sometimes not hit moving enemy when locked on.
- Fixed some inconsistencies when using the Parry ability with Sickle Swords.
- Fixed weapon rotation when releasing a Charged Heavy Attack.
- Fixed camera movement while being locked on to an enemy.
- Fixed issue where the playable character would lose health when parrying.
- Fixed issue with Captains’ throwing knives not dealing damage.
User Interface
- Added back button to locked menus pages.
- Added category filters in the Gear page of the Store.
- Added a completed activity panel to some activity locations.
- Added indication of the currently equipped gear in the shop upgrade menu.
- Added a hold gauge to ‘Follow Road’ input representation.
- Improved Photo Mode grid to follow ‘Rule of Thirds’ principle.
- Improved the loot icon when purchasing a Heka Chest.
- Reduced text size in Arena wave display to prevent display issues in some languages.
- Disabled Photo Mode when in Stone Circles.
- Disabled critical messages when in Photo Mode.
- Fixed some critical messages from appearing even if HUD is set to minimal.
- Fixed health bar display when aiming at Ptolemaic Champions.
- Fixed missing Quest Icon in Daily Quest.
- Fixed issue preventing research folders from opening in Present Day menu.
- Fixed material icons display when deploying Senu.
- Fixed ellipsis glyph in Japanese, Korean, and Traditional Chinese fonts.
- Fixed various visual and functionality, menu issues.
- [PC] Added Very Low value for Clutter Graphics option.
- [PC] Added tooltip images for all Graphics options.
- [PC] Added Lock Sensitivity option.
- [PC] Improved M&K controls in Photo-Mode, Eagle Mode and Stone Circles.
- [PC] Improved warning feedback on key mapping repetition.
- [PC] Removed the option to control quality level of Global Illumination.
- [PC] Hid the playable character from the Performance Tool page.
- [PC] Fixed overlapping button icons in the Block and Aim tutorial text when dual keys are assigned to these action.
- [PC] Fixed the Tobii Eye Auto Pause function when Auto Pause Delay is set to 5/5.
Graphics & Audio
- [Xbox One X][PS4 Pro] Added HDR TV support.
- [Xbox One X] Added 4K support on Xbox One X.
- [Xbox One X] Added Dolby Atmos support.
- Added audio feedback on conflict warning.
- Added audio feedback when sheathing and unsheathing weapons with Aya.
- Added splashing sound when falling in water while mounted.
- Integrated Japanese voice overs in Military points of interest in certain languages.
- Fixed issue where dialogue lines could play twice.
- [PC] Fixed geometric explosions and artifacts after applying options without restart of the game.
System
- Improved stability and performance.
- Improved stability and performance.
- Improved some visuals and looting issues on incapacitated or dead NPCs.
- Fixed multiple loading issues when getting back to playable character after using Senu.
- [PC] Fixed various issues in VRAM Meter.
- [PC] Fixed various issues in multi-monitor mode.
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